![]() Then you deactivate your lagswitch and the hitmarkers and new positional data arrive at more or less the same time at the server. This gives you time to look around, target and fire on an enemy while to the enemy you are still rendered outside and behind cover. You activate it just before you enter the room. Lagswitching is useful for entering and breaching. Since the lagswitcher's hitmakers all arrive after the hits of the normal player he's got a high chance of dying without dealing a lot of damage. ![]() Any hitmarkers that arrive afterwards are ignored. The moment the normal player has send enough hitmarkers to kill you, you are dead. But your hits also take much longer to reach the server, and that's a problem. Your position isn't updated quickly giving your opponent free hits. Imagine you hit your lagswitch the moment a battle starts. Increasing your ping prior to a battle has much more chance of backfiring if used improperly. Hits are clientside, so if you hit your enemy and the hits reach the server, that person is hit even if he's actually 50m away from the point where you hit him. ”You have a wrong idea of how lagswitching works. I dont't know how BE will handle these lag-exploiters but kicking someone with a ping higher than 500 and longer than 5 mins would be a good first step. No name and shaming but just look up the hitlist here on Cobalt: there a so many bulletsponges. So while you on your screen may get the hit markers, the lag compensator tries to solve the postion of you your lovely laggy wizard and concludes that he was elsewhere but not where you pointed your ironsights. They just limit their bandwith to rise their ping in a manner that the clientside system is outplayed. ↑ “ You didn't know about the lagwizards and their lagmagic? Well now you know! Even the best here on Cobalt are known for their abuse of the lag-compensation. nanites happen!Īt least he was honest and his char stats didn't look like he's using a lagswitch or is abusing the lag-compensation. I was in my tank equipped with a radar and saw him moving before. why he didn't take any damage altough he saw me shooting as he turned around.ġ. why I would know he was there while not moving 2. Last time i unloaded a full clip into an immobile cloaker and then got rekt immediatly by his sidearm, he pnd me right after that. ”You didn't know about the lagwizards and their lagmagic? Well now you know! Even the best here on Cobalt are known for their abuse of the lag-compensation. 4 people all getting head shots on the same guy he turns around and kills everyone 1 shot and it only kills his shield a lvl 10 mind you. I hope they do something to fix this this afternoon it was bad. Starcrafters for one are known hackers they are either trying out their new hacks or found a way to beat Battle eye well it was fun while it lasted. “ Certain groups that disappeared before battle eye suddenly came back today and suddenly it takes 2 or 3 times as many bullets to kill them. people cheating now, will get banned.Īnd everything should go smoothly, unless some tryhard simpleminded buffoon intentionally tries to game the system so he gets banned for legitimate play, and then proceeds to make a fuss about it as if anything but the system working as intended was proven. (not sure how it actually does this, but its obviously not something you would feel confortable with, given the ridiculous EULA BE has.)Īnyway, the point is, there was a ban wave before the implementation of BE, and the following Waves will be done in a more automated fashion with a much lower chance of false positives. ![]() in order to identify someone who is having its inputs automated, or some other aim assisting. It allows DBG to keep track and monitor player activity, so if someone is performing over the average, then hes under a more detailed scrutiny, i guess that once it identifies a client over-performing it checks hardware inputs for repeating patterns, or typical software generated randomness. BE is not an anticheat measure in a direct way, its a cheater punishing tool.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |